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How Schools are Changing to Improve STEAM Learning

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SPONSORED CONTENT -- (StatePoint) As STEAM learning has grown in prominence in classrooms across the country, so has the role of tools and resources facilitating this approach to learning.

Here are five examples of how technology is supporting the integration of science, technology, engineering, arts and mathematics in classrooms today.

• Lessons brought to life: Virtual reality in the classroom has the power to immerse students in STEAM material more fully than ever before, while giving students with engineering proclivities the opportunity to create their own educational content. As the cost of this technology becomes more accessible, a growing number of schools are benefiting.

• Visualized math: The ability to visualize mathematical concepts can support students’ grasp of the material. And expanded features on the latest models of graphing calculators give students the ability to easily draw three-dimensional graphs such as planes, cylinders and spheres, and view them from various angles in order to better analyze their shape. The expanded features and improved catalog function of the fx-CG50 PRIZM graphing calculator, for example, includes a cross-section option and special zoom function, enabling students to further examine graphs for deeper analysis. Offering a color LCD with a full textbook-style display, students can even plot graphs over pictures of real-life scenes.

• Art lessons without the mess: New free and inexpensive educational apps give art teachers an opportunity to deliver lessons without the mess. From charcoal drawing to pottery to painting, the digital experience can faithfully replicate the real thing, so that young artists learn all the fine art principles needed to create a masterpiece.

• Accelerated music instruction: Research continues to support the vital role that music education plays in STEAM learning. And now, new tools are making it easy for educators to introduce students to a wide scope of tones, rhythms and genres, and offer students an opportunity to learn at a pace that keeps them motivated. For example, the Casio CT-X700 portable keyboard for advanced beginners to intermediate players features a Step-Up Lesson system that displays proper finger placement and notation, allowing users to easily learn songs. A USB-MIDI port connects to any Mac, PC, Android or iOS device so that the world of music is literally at the fingertips of students.

• Better presentation: From sines and cosines to a map of the galaxy, no matter what subject is being taught, teachers know it isn’t always easy to maintain the class’s attention. But keeping students engaged is easier today, thanks to the latest generation of projectors, which offer sharper visuals and new educational solutions that help teachers maintain their momentum with modern, streamlined lessons. Those from the Superior Series from Casio LampFree Projectors allow teachers to select a presenter from anywhere in a classroom and project their device onto the screen, as well as control projection remotely using their own smart device anywhere in the classroom.

Today’s students are not only deriving the benefits of an integrative STEAM approach to learning, they have some of the coolest new tools to support their education.

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